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History

2024
08 Launched MU Monarch2 in Korea
03 Became a Strategic Shareholder of, and Obtained Right of First Offer for Publishing with Panana Studio
01 Became a Strategic Shareholder of, and Signed Publishing Agreement with Hound13
2023
10 Launched MU Monarch in Korea
10 Published The Eminence In Shadow: Master of Garden in Korea
10 Released Indie Game REMORE: INFESTED KINGDOM for Early Access
09 Published Ragnador in Korea
2022
07 Launched R2M in Taiwan, Hong Kong and Macao
04 Launched MU Archangel2 in Taiwan
03 Launched SUN Classic on WEBZEN.com
02 Launched MU Origin 3 in Korea
2021
12 Awarded ‘Top of the 50 Million Export’ by the Korea International Trade Association
12 Awarded ‘Service Top’ in the category of ‘Service and Electronic Intangible’ by Korea International Trade Association
09 Launched MU Archangel2 in Korea
07 Launched S.U.N. Classic in Korea
2020
08 Launched R2M in Korea
05 Launched MU Archangel in Korea
03 Launched MU Ignition 2 in Korea
2019
11 Awarded ‘Top of Growth of Mid-sized Enterprise’ and ‘Prime Minister Award’
09 Launched Helix Saga in Korea
06 Launched First Hero on WEBZEN.com
03 Launched Master Tanker in Korea
2018
10 Launched MU Online H5 in Korea
06 Launched MU Origin 2 in Korea
2017
03 Launched MU Legend in Korea
01 Signed Publishing Agreement with Tencent in China for MU Origin's sequel
2016
10 Launched MU IGNITION in Korea
07 Launched SHOT ONLINE M in Korea
05 Launched THE BEAST in Korea
01 Started Open Beta test for Winning Putt in North America
2015
11 Launched ELOA: Elite Lord of Alliance on WEBZEN.com
09 Acquired ONNET, an operator of its game portal 'Gamescampus.com'
04 Launched MU Origin, MU IP franchising mobile game, in Korea
2014
12 Launched MU Origin, MU IP franchising mobile game, in China
09 Launched Archlord 2 on WEBZEN.com
09 Launched Archangel's Sword, MU IP franchising web-based game, in Taiwan, Hong Kong and Macao
06 Launched Archangel's Sword, MU IP franchising web-based game, in China
05 Merged the global portals of gPotato with WEBZEN.com
02 Founded the subsidiary for game development WEBZEN&Play
2013
10 Launched Archlord 2 in Korea
06 Changed names of WEBZEN's overseas subsidiary to WEBZEN DUBLIN
02 Acquired Gala-Net Inc., an operator of the gPotato portals
2012
10 Launched Continent Of The Ninth Seal (C9) in Thailand
08 Launched Continent Of The Ninth Seal (C9) on Steam
07 Launched Continent Of The Ninth Seal (C9) on WEBZEN.com
06 Appointed CEO, Tae-Young Kim
2011
09 Signed Licensing Agreement with Ini3 Digital in Thailand for Continent Of The Ninth Seal (C9)
07 Launched Continent Of The Ninth Seal (C9) in Japan
05 Signed Licensing Agreement with Winner Online in Thailand for MU Online
02 Acquired Ymir Entertainment Co.Ltd
01 Signed Licensing Agreement with Game On in Japan for Continent Of The Ninth Seal (C9)
2010
11 Launched BATTERY in Korea
11 Started BATTERY's Open Beta Test in Korea
07 Launched Huxley:the Dystopia in Korea
07 Consolidation between WEBZEN and NHN Games
06 Appointed Co-CEO, Kim Chang keun, Kim Byoung gwan
05 Started Huxley:the Dystopia's Open Beta Test in Korea
04 Signed Licensing Agreement with Tencent in China for Continent Of The Ninth Seal (C9)
2009
12 Continent Of The Ninth Seal (C9) won the Best Prize (by President), Creative technology (Graphic, Characters, Sound) and Community in Korean Game Awards 2009
11 Launched MU Blue, MU Online's 2nd brand service in Korea
10 Launched Soul of the Ultimate Nation : World Edition on WEBZEN.com
10 Launched Archlord on WEBZEN.com
09 Launched Continent Of The Ninth Seal (C9) in Korea
08 Started Continent Of The Ninth Seal (C9)'s Open Beta Test in Korea
06 Launched MU Online on WEBZEN.com, WEBZEN's global game portal
05 Signed Licensing Agreement with NHN USA in North, Central America and United Kingdom for Soul of the Ultimate Nation : World Edition
04 Opened its global game portal 'WEBZEN.com'
04 Launch R2 in Japan
2008
12 Huxley won the 'Game Graphics' and 'Game Sound' Prize in Korean Game Award 2008
11 Won the second prize by the Chairman of Korea Communications Commission in Korea Internet Award, sponsored by Korea Communications Commission
10 Appointed a new CEO, Kim Chang keun
09 NHN Games became the largest shareholder
06 Started Huxley's Open Beta Test in Korea
05 WEBZEN Taiwan launched Mini Fighter in Taiwan
05 Signed Licensing agreement with NHN USA in America and Europe for Huxley
05 Launched R2 in Russia
04 Launched R2 in China
04 Launched Soul of the Ultimate Nation in Japan
2007
11 Launched R2 in Taiwan
10 Signed Licensing agreement with GameOn in Japan for Soul of the Ultimate Nation
09 Signed Licensing Agreement with INNOVA in Russia for R2
09 Launched Archlord in Japan
05 Signed Licensing Agreement with TIC in Taiwan for R2
05 Launched Soul of the Ultimate Nation in China
05 Won the Best Game Company in the 1st Hallyu Honor Awards
04 Launched Soul of the Ultimate Nation in Taiwan
02 Signed Licensing agreement with The9 in China for Huxley
01 Signed Licensing Agreement with NHN Japan in Japan for Archlord
01 Signed Licensing Agreement with NHN China in China for R2
2006
12 R2 won the Prime Minister prize in Digital Contents Prize 2006
12 Soul of the Ultimate Nation won the prize of Game Sound in Korea Game Awards 2006, sponsored by Ministry of Culture and Tourism, Electronic Times and Sports Chosun
12 Won Minister Prize of Ministry of Information and Communication in the 1st place for Korea Internet Award, sponsored by Ministry of Information and Communication
11 Launched Soul of the Ultimate Nation in Korea
10 Launched R2 in Korea
10 Launched Archlord in North America and Europe
10 Soul of the Ultimate Nation and Kingdom of Warriors won The Most Expected Game Prize at China Joy 2006
10 R2 won 2006 3Q The Best Digital Contents Prizes, sponsored by Ministry of Information and Communication Republic of Korea
08 Started R2's Open Beta Test in Korea
07 Huxley won 'MMO Game of the Show No.1' in E3 2006 Awards of Play Magazine
07 Launched Archlord in China
06 Soul of the Ultimate Nation won 2006 2Q The Best Digital Contents Prizes, sponsored by Ministry of Information and Communication Republic of Korea
05 Started Soul of the Ultimate Nation's Open Beta Test in Korea
05 Huxley won the 1st Prize of the Best Persistent World Game in Xbox360 at E3 2006, sponsored by IGN, US online media
04 Soul of the Ultimate Nation won Expected Game Prize at the 2nd place of The Best Online Game, sponsored by China Government and Sina.com
02 Signed Licensing Agreement with Shanda in China for Archlord
02 Signed world-wide publishing agreement with Red 5 Studios in U.S. for its new game title
01 MU Online won the 1st place of MMORPG in 2005 by NCSI (National Customer Satisfaction Index)
01 Signed Licensing Agreement with Code Masters in North America for Archlord
01 Launched Archlord in Korea
2005
12 Signed Licensing Agreement with K2 Network in U.S for MU Online
12 Signed Licensing Agreement with The9 in China for Soul of the Ultimate Nation
11 Soul of the Ultimate Nation won the Best Contents Awards at G-Star 2005
11 Huxley won the Minister Prize of Ministry of Culture and Tourism of the Best Platform Diversification Games Awards 2005, sponsored by Korea Game Industry Development Agency
10 Won 2005 Korea Environmental Company Awards, sponsored by Environment Media
10 Won 2005 Korea Environmental Company Awards, sponsored by Environment Media
07 Huxley named Best Online Games at E3 2005, sponsored by Hardcore Gamer Magazine in U.S.A
05 Signed Licensing Agreement with FPT Telecom in Vietnam for MU Online
05 Started Archlord's Open Beta Test in Korea
03 MU Online won the 1st place of MMORPG in Q1 2005 by NCSI (National Customer Satisfaction Index)
02 Changed Corporate Identity
02 Signed world-wide publishing agreement with RTW(Real Time Worlds) in The U.K. for APB (All Points Bulletin)
01 Launched MU Online in Philippine
01 Established subsidiary, WEBZEN America Inc.
2004
12 Established R&D Center, WEBZEN China Co. Ltd.
12 Ranked 'No.7 out of List of Fast 500 Asia Pacific Companies of Deloitte Touche Tohmatsu
11 NHN Games founded
07 Won the 2nd place for 2005 Korean Technology Fast 50 Companies, sponsored by Digital Times
07 Acquired ROG
07 Established subsidiary, WEBZEN Taiwan Inc.
06 CEO, Nam Ju Kim recognized as Asia's Global Leader for Tomorrow by World Economic Forum
05 Acquired Delphi Eye Entertainment
05 Signed Licensing Agreement with Digital Media Exchange Inc. in Philippine for MU Online
02 Launched MU Online in Japan
2003
12 Listed on NASDAQ
10 Won Venture Business prize in Venture Korea Award 2003, sponsored by Korea Venture Business Association
07 Acquired Flux Corp.
06 Signed Licensing Agreement with New Era in Thailand for MU Online
05 Listed on KOSDAQ
02 Signed Licensing Agreement with GameOn in Japan for MU Online
02 Launched MU Online in China
2002
12 MU Online won the Prime Minister's Prize for The 2nd place for Digital Innovation Awards, sponsored by Hankook Ilbo
11 Launched MU Online in Taiwan
11 Won the Administrator's Prize of Small and Medium Business for Venture Company Awards, sponsored by Korean Management Association
09 Established a joint-venture company, 9webzen in China and signed licensing agreement for MU Online
07 Signed Licensing Agreement with Insrea Game Center in Taiwan for MU Online
2001
12 MU Online won the 3rd place(online games) and the special prize(graphics) for Korea Game Awards 2001, sponsored by Ministry of Culture and Tourism, Electronic Times and Sports Chosun
11 Launched MU Online in Korea
05 Started MU Online's Open Beta Test in Korea
02 Started MU Online's Closed Beta Test in Korea
2000
04 WEBZEN Inc. founded

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