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  • FULL SPEED AHEAD FOR HUXLEY DEVELOPMENT
    October 17 2005
    Huxley, the MMOFPS game currently in development by Webzen, Inc. (www.webzen.co.kr), has been featured as an exclusive cover story in the November issue of Computer Gaming World, the premier PC game magazine in the United States.
    
    With the sub headline “Webzen’s brave new genre-bending world,” the 10-page exclusive article showcases Huxley characters, towns, and combat system in detail. As the authority on PC games since its first issue in 1981, GCW has occasionally covered games developed in Korea, but this is the first time the magazine has featured a title as an exclusive cover story.
    
    There has been a steady stream of inquiry not only from North America but also from Germany, Czech Republic and other European countries, testifying to the increasing enthusiasm for games from Korea after E3.
    
    “Huxley Studio has been making great strides toward a new genre, and I believe the North American press and FPS game fans are definitely seeing an evolution of FPS games,” said Prouducer Ki Jong Kang from Webzen’s Huxley Studio. “I’m confident that fans will be pleased with our efforts in creating an innovative, progressive game experience.”
    
    Meanwhile, on October 10th, Cedric Fiorentino, the renowned level designer* of the Unreal series, came on board Webzen, Inc. Having participated in console games such as PlayStation 2, as well as Gears of War, a new title from Epic Games, Fiorentino was enthusiastic about the Huxley project and joined Webzen, Inc.
    
    Webzen says that, with Fiorentino’s professional grasp of the FPS game genre and the North American market, it is strategically positioned in North America, considered the home turf of FPS.
    
    Huxley is being developed for both online PC and XBox360. The PC version is slated for release in 2006, while the XBox360 version is set for release in 2007.
    
    
    About Webzen, Inc.
    Founded in 2000 and based in Seoul, Korea, Webzen has become a leader in the MMOG market and has developed some of the world’s top online game and client/server technologies.  In January of this year, Webzen announced its entry into the U.S. games market with a new subsidiary, Webzen America, based in Los Angeles.
    
    
    
    * What is a level designer? FPS games have maps or stages that include settings called levels. While settings normally do not really affect gameplay in other genres such as MMORPG, objects including topography and traps directly influence the gameplay and excitement in FPS games. Thus, settings are called levels. Because FPS level design must take visual graphic elements into account, it is considered a highly challenging field.
    
    
    
    For more information, please contact:
    
    Webzen Inc. PR : [email protected] / 82-2-3498-6836
    
    

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